Games
Pilot · Beginner
Catch the rhythm
Listen, tap along, then keep the rhythm on your own.
1 · 2 · 3 & 4 · 5 & 6
Two steps, then two triple steps. Eight taps over six beats. This exercise uses even half-beats; it does not teach swung or rolling timing.
Listen → follow the cues → try with only the pulse → see your result.
Sound and timing
Tap along to 16 clicks. The first four are a warm-up. Use the same headphones for practice. Calibration also includes your reaction timing; it is an estimate, not a hardware measurement.
Positive values compensate for taps registered after the sound. Adjust before starting; range −250 to +250 ms.
This exercise measures tap timing, not footwork, weight transfer or dance level. Results stay on this page.