Games
Pilot · Beginner

Catch the rhythm

Listen, tap along, then keep the rhythm on your own.

1 · 2 · 3 & 4 · 5 & 6

Two steps, then two triple steps. Eight taps over six beats. This exercise uses even half-beats; it does not teach swung or rolling timing.

Listen → follow the cues → try with only the pulse → see your result.

Sound and timing

Tap along to 16 clicks. The first four are a warm-up. Use the same headphones for practice. Calibration also includes your reaction timing; it is an estimate, not a hardware measurement.

Positive values compensate for taps registered after the sound. Adjust before starting; range −250 to +250 ms.

This exercise measures tap timing, not footwork, weight transfer or dance level. Results stay on this page.